CawQuest progress update

I’ve been figuring out the dialogue system and expression changes in relation to the dialogue choices for couple of days. Today I figured it out and that’s another milestone for my dumb face.

It’s actually simpler than it looks!

Still no ETA (I can’t stress this enough! I’m bad at guessing time 😀 ) but hopefully I can push out demo sometime soon-ish. Once I’ve figured out the inventory system I’ll move on to the sex animations.

Stay tuuuuned.

New “crowjob project”

Changing the gameplay to correspond Crowjob in Space’s instead of the classic point & click style.

As soon as I’m done with my commissions it’s ‘full speed ahead’ with this project.

Until then!