All posts by Das


I began working as a trainee in this local bowling alley. It’s an evening job, meaning I go in around day and come back home around late evening or night. This haven’t left me much freetime to work on things, besides quick loops and crap. The job itself is absolutely a nightmare; they need someone with customer service education or something, I’m a computer guy. Me + live people don’t mix. I’m going to leave this position as soon as the traineeship ends on 18th next month (14-more work days @_@)

CROWJOB! I’ve finished a few animations, so it’s not all bad. I got about four more to go before I can put it out, so it’ll be out probably sometime this week. No promises though.

It’s a shark guy boning Milan, I don’t remember if I already mentioned that somewhere.

Another update out

New Crowjob update has been posted. Granted, not that much but I got something of my own coming up. More straight content, new NPC just for Milan + access to the rest of the area. Sketching up the candidates and putting them up for a vote.  Too tired to make words, gotta end short.

Crowjobs here


New Crowjob in Space update is out. Added a new character(s), Mikey and Michelle. You can check em out here.

I woke up 04:45 this morning to fix this thing up. Didn’t make it all the way, the commissioner lives in the opposite timezone so had to wait for a while for the morning to catch up on em, so I may get the required information for rest of the fixes. I can stay awake only so long.

Next up some Milan stuff with additional Patron characters and quickies.


Crowjob in Space update 31.3.2016

Hey folks, I’m posting this update in it’s current state without the Calvin & Milan scenes. Last tuesday I had an accident with my bicycle and hurt my hand and knee pretty bad; I can’t rest my right hand against a hard surface at this point so I couldn’t finish the second half of the update yet. I can finish the other half probably during next week, depending how fast this thing heals.

Until then, our space-iguana Vale is there to entertain you!



  • added Vale for Calvin and Darling
  • Updated hangar entrance (still work in progress)

Crowjob in Space updated

Rather small update this time around. It has been snowing all month, which means more work for me. Anyways,

  • Tozi interactive as Darling (purple shark near the entrance)
  • Sidney interactive as all three characters (otter in the bathroom stalls)
  • Replaced interactive areas as white arrows to make navigating easier
  • Known issues:
    • Sound loops when entering character selection while sex-scene is playing

For the next update I’m bringing sex between the playable characters little by little. In the end, they can have fun with one another individually and finally as a group. Hot stuff.


Crowjob in Space can be found here and here.


Crowjob in Space: Station III bug fixes

-removed ambient sounds because they pissed me off
-fixed a looping sound issue whenever exiting a scene from the X button
-mechanic’s buttonmode turned on
-fixed an issue where darling topping mechanic, animation froze if darling’s finisher was clicked too fast
-removed green artifact from the bar, when talking to rin
-removed the looping sound from the bathroom
-readded return option for Robin in the server-room
-rugdy’s after-sex animation will now play instead of getting stuck on the first frame
-fixed a soundloop on ife’s scenes
-fixed a black screen on the mechanic when playing as calvin


Crowjob in Space: Station III | Update 1.2.2016

  • New playable character Milan

This still has the sound bugs from previous release, I’ll get on to those later this week. My job is taxing me some time but I’ll get them done eventually.

As of now, Milan can’t access the reception area yet. Also expect bugs!



  • Mechanic should be now accessible as Darling
  • Fixed a sound loop bug thing on Calvin x Mechanic
  • Fixed something else, forgot what 😀